
Make sure you read through Avatar Performs because that lesson will give you some basic introductions to Trigger Clips and this lesson will give you more knowledge on the design of Trigger Clip arrangements.
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This lesson shows how to arrange animation clips in different sequences by using Trigger settings. For the Perform Command, you will set the hotkeys and then you execute them via the keyboard while in Director Mode inside of iClone.

And the 3rd Clip will be played once the 2nd motion clip has completed its animation. That means the 2nd motion clip would be trigged to play immediately after the 1st motion clip has played. The 2nd and 3rd Animation Clips has been given a sequence which uses the 1st and 2nd Animation Clips as the Trigger Clip.

In this project you can test 2 perform commands both of which has the same animation clip. The designer can choose if the Animation Clip will cause the character to remain in the new position defined by the Animation Clip, or if the character will revert back to the position it was in prior to the Animation Clip. This lesson shows you how to assign three different Idle Animation Clips to one character, and set the probability for each Animation Clip to display randomly.Ĭertain animations kicking or walking have transform built into the Animation Clip. Now we know the basics about one Idle Command, let's design a complete Idle Command designed for an avatar. This lesson will demonstrate how one Idle Command works with a pre-designed Animation Clip. This sample shows you how to add an idle animation to a prop, in this case, a rotating box that was created in 3DS Max. This sample shows you how to add a breathing idle animation to character. In this lesson, we will isolate one idle command and Animation Clip to learn the basics of idle. Idle commands are important to help speed up the stand-by animation process for characters that are not directly in the animation. There are 4 types of Command: Idle, Perform, Move, Operate, and 7 types of ClipSeq. Each AML can be used to describe one object only, and it's composed with two major parts: Command & ClipSeq (Clip Sequence). What Interactive Content you can do with AML ScriptEditorĪML ScriptEditor results in AML files. Faster learning curve with templates, operation guides and tutorials.

